
Of course we would funnel the best gear to mains of the progression guild. We ran 3 farming groups, A main group and 2 alt groups. I was a recruitment officer of a progression guild and the guild leader of our feeder guild. We did the same thing in World of Warcraft.
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This allows newbeans to concentrate on learning positioning relatively to the enemy fleet, maneuvering during a fight and how to broadcast / align when under fire. We chose missile ships so the member can forget about tracking and the FC can have a good estimate of the dps his fleet will put out. Of course we are also excited at the idea of a 200 man windrunner fleet.Īll our skillplans are aimed at giving the members the tools to best enjoy nullsec pvp rather than trying to squeeze them into some t3 doctrine ships where they will anchor up, press F1 and fall asleep. The specialization plans vary but the one we encourage to train prioritizes ceptors, cov ops and bombers in order to grant a new player freedom of movement through null sec and the means to scout and report intel. The intermediate plan focuses on rounding out the skills and unlocking our core ship, the caracal, and the scythe logi.
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All players can receive free skillbooks for the 14 day plan from the corporation stocks. Within two weeks they can fly Ewar and Logi frigs. Within the first week they can fly a Talwar. This package allows a newbean to fly a tackle or dps frigs within the first 10 hours. probing (core and combat) and exploration.all the main skills needed to fly a ship at III or II.None of the skillplans are mandatory but they are highly recommended. It goes like this: a “basic” 14 day skillplan, followed by an “intermediate” 15-34 day skillplan followed by a selection longer term “specialization” skillplans depending on the member’s preference. Constant content: no need to wait 2 hours for a fight, casually log in and find targets next door.Simple but effective doctrines: forgiving ships easy to use for a new player and easy on the wallet.Carefully crafted skillplans: efficiently selected to unlock helpful ships quickly.Mentor program: get direct coaching from experienced players.The kind that can own in talwars and caracals. Frequent fleets ran by top FCs: we have some of the best active FCs on the server.Here is a description of the things we setup so far: Seeded market (500 fitted ships on corp contracts right now).Highest ships destroyed than any 0.0 system on a daily basis.

Horde opened its doors 10 days ago, here is a summary of our achievements so far. I do not have the fluency of Elise so this will be a mostly technical update.

My name is Gobbins and I am the guy who started the Pandemic Horde project.
